(Part 3 of the continuing saga of our guild’s history by Randall Frost)
As we roll into the “Modern” era, one could say we are still in it. Yes and no. A lot of what we use and do today was implemented during this era. As for the “Wild West” era, it ended as elusively as it began. Again, my mind gets fuzzy, but over time it just faded away. Our numbers continued to grow, surpassing 300 to 350. Among the many that joined during the “Modern” era include; f1shb0wn (Fish), flujerky, Boss, Hurly, funnylady, knalei, Steel Wulfen, FilteredRiddle, and MrPunisher7.
MadDawg (MD) saw the potential of making this guild better and knew how to do it. He had a three plan approach; 1:Communication, 2:Organization, 3:Officers. This three plan concept was intertwined with each other; all three had to exist for it to work. So over the next couple of months, all three would be implemented and would build the foundation we are today. But getting there is always an adventure.
1: Communication. Game chat can be intimidating to those who are a bit shy. It also has its moments when it fails or some problem comes along. (After all, this is ZOS were talking about.) The idea was to establish an outside comm. system so our members could chat away from the game. Our first chat app was Bindle, which served us well in the beginning. But over time, there were issues with it so we moved to Skype for a brief time. While much better than Bindle, it seemed ok until we found Discord. Everything we were looking for was there and we moved to that app. Along with mobile chat, MD also created a Facebook page and a Twitter account for us to stay in contact with. The outside communication concept was a full success; it got many talking that would not have been if we had stayed solely with game chat.
2: Organization. Once Bindle was established, getting overall organized was high priority. It was at this point MD felt he was starting to over step his position. I immediately gave him full authority to do what he felt was needed for the health of the guild. He became our Lord Commander, which was the Second in Command (SIC) position at the time. This caused a little resistance among a few members; they thought MD had somehow taken the guild from me. But I assured them I knew what was happening and he had my trust. MD started us at gamerlaunch.com, a place he’d gone to in the past for his guilds. While rudimentary, the website had what we needed to get started. I decided to give it a little character by calling it Azura’s Keep. The reason; my character being a dunmer, Azura is one of the few daedric princes not wholly evil and worshiped by the dark elves. Unfortunately, the website had limitations and more was expected of it than it could provide. So Fish took it upon himself to build the new Azura’s Keep from ground up at obsidianguard.org. That website would carry us into the “Current” era.
3: Officers. The key to order is a chain of command. Let’s face it; we live in a world where there is a command structure. Without it, it’s “Wild West” chaos. The Watch Commanders did their part for the most but lacked authority or rules to govern by. While MD was getting Bindle and Azura’s Keep running, he kept tabs on the WC to see how they functioned. Once completed, he created the Elder Council. The concept was to have 3 members per faction on the council; they would handle making and enforcing policy, be available in chat, etc. Most of those serving as WC were picked to become members of the EC, with a couple of them still there today. The WC rank was dissolved, with those in that rank returning to the Sentinel. With the EC formed, rules and policies were outlined, created and voted on. Not every idea passed but what did still exist today; strengthening, protecting, and maintaining order for our guild.
With all three of his plan in place and working, MD turned his attention to his personal dream, creating an AD combat guild. Combat guilds were something he always wanted; the idea of a large force roaming Cyrodiil, rolling through enemies and taking objectives. For those who’ve been there, you’ve seen it when a large enemy force becomes unstoppable, taking one keep after another with no way to stop them. Eventually you lose or pray for reinforcements to arrive to buffer and drive them back. It’s exciting when you’re in that moment, being a part an organized force of that size that’s nearly unstoppable and it was MD’s dream. So the idea of 3 sister combat guilds was brought before the EC and they voted yes. The combat guilds were created; Knights Obsidian (KO) led by MD, Wolves Obsidian (WO) led by Soul Wulf, Draconis Obsidian (DO) led by Rabbit. While they had some success, they didn’t get the numbers they needed to do what MD wished to do. The truth being, were not a Legion with hardened PvP players. The people he was looking for already had a guild to do that with and didn’t want to sacrifice one of their coveted guild spots to join. Ultimately, the combat guilds would dissolve or splinter off sometime during the “Current” era. I’ll explain more about that then.
Before this “Modern” era segment closes, we have one more piece of history to unfortunately add, the heists. In last week’s segment I mentioned the abuse the guild bank suffered from a few members. Nothing compares to the 3 heists that happened; 2 during the “Modern” era, 1 in the "Current" era. The first heist took place early in MD’s tenure; the EC hadn’t been formed yet. The member took all high end colored items, food, and mats. He left all white items, bait, empty soul gems and lock picks. But he didn’t leave the guild, so I stockade his ass and bombarded him with messages on why he did it. No response, in fact he stopped playing xbox according to his live account. But I kept him in the stockade hoping to hear from him. Why? It’s not like it was going to make anything better, but I wanted to know. He became the first person I kicked from the guild, right after the second heist. Fortunately, our members responded by resupplying the banks with items, led by Coyote with lots of provisions. With Azura’s Keep now running, I decided to change access to the bank. I decided to only let those who signed up at the website (Sentinels) be allowed access, everyone else (Guardians) only have deposit and store access. A few weeks later, after the EC was formed, heist number 2 happened. This time everything was taken and the member left. Again our members, led by Coyote’s provisions and MD’s mats, restocked the bank. But severe anger rippled through the guild, this had to end. The thief had signed up at the website as I requested, and a few days after promotion, robbed us blind. So the EC drafted the bank access rule that exists today, and it has worked successfully, except for the last heist. That one happened during the “Current” era, so we’ll get to it then.
The “Modern” era came to an end when MD decided to step down to focus more on KO. Fortunately, he already had his replacement ready to take over, BllyDnsr. He called her his “Hand”, helping with a number of guild operations. So on 10/12, Blly took over as SIC becoming the guilds first Hand. I took over the rank of Lord Commander and we moved forward into the “Current” era.
Next week: the “Current” era.